Species of MIDNIGHT ARRIVING

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TaliaDumbDog
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MIDNIGHT ARRIVING Species Index

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The directory of playable sapient life in MIDNIGHT ARRIVING. New species are added as the setting expands.

Remember: it's always safe to assume that there are like-variations of any species. Want to play a sea-slug or hammerhead shark Hakkan? A hyena Kharguin? A minotaur Ustamore? Go ahead! Just theme it ever so to the overall aesthetic and it'll work.

In addition, species may be any build, gender, height, or shape. The provided list gives baselines, but becoming human-sized, or scaled up, or spliced between, is entirely normal and easy to achieve in MIDNIGHT ARRIVING.

SPECIES LIST
Human
Having survived the destruction of Sol, humanity fled out into the darkness between stars. They have become divergent survivors, the newest species welcomed to the Emergency Coalition.
Kharguin
Prophetic seers, advocates of the welfare state, and the eternal challengers of The Adversary's abominations. The Kharguin strike out against the dying stars, rather than allowing them to be taken.
Daktari
Penitent scholars from the outer reaches. Having long since thrown off the shackles of their genocidal government, the Daktari embed in other species' communities to learn, assist, and support anti-authoritarian ideas.
Ustamore
Brusque homesteaders that prefer the challenges planet-living poses. Freed from enslavement from the Thousand Year Empire, their cultures are distrustful of large organizations, and fixate upon personal liberties and justice.
Hakkan
Enclavers and artists descended of those who bent the knee to the rebellion against the Thousand Year Empire. Isolating themselves to aquatic ships and planets, they maintain an awkward place within the Emergency Coalition, but are nonetheless welcomed.
Rattakar
Urbane and underhanded utopians that serve a golden path to a better future. Once the beneficiaries of a merchant republic during the rule of the Thousand Year Empire, they have become renowned for their service to the rebellion and the logistics that keep the Emergency Coalition fed.
Species Name
One or two sentences describing this species at a glance.
word count: 331
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Humans do not remember the depth of their culture from Sol. Real-world religions do not exist at the time of MIDNIGHT ARRIVING. Real-world biases that might seem widespread to humanity in reality are not a factor at the time of MIDNIGHT ARRIVING.
HUMANS
Humanity // Humans // Human
Wanderers, Dreamers, Sleepers

Art by: Kaaz_ck
Image

“Superstitions sometimes have strange roots and stranger branchings.”
-Frank Hubert, Dune
Overview
A HUMAN is the ancestor species of the now destroyed "Sol" solar system. Witnesses to their own homeworld's destruction and cruelty, they have spent three centuries wandering the darkness between galactic arms. Barely surviving their journey, their culture has fragmented and changed into something far more alien. They are accepted with open arms to the Emergency Coalition, and are the beneficiaries of welfare programs. Though traumatized, their lifespans and quality of life have increased drastically.

Traditional HUMAN societies are shaped by SPIRITUALISM, RESPONSIBILITY, and PRAGMATISM. Their leaders, the MYSTICS in cryogenic cyan, and the LABORERS in foundry-fire orange, are only given the respect of leadership by the people through fidelity. The more responsibility assumed by any, the more they are held to consequence and exalted. Tradition venerates the DREAMERS, those who have spent so long in cryogenic suspension that they can no longer be revived. They commune through ORACLE terminals.

Physical Characteristics
Height: 5'6" - 6'
Lifespan: 80 - 90 years
Notable Features: Neurament spinal interface, variable head-hair, bipedal.
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word count: 244
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KHARGUID
Kharguinyas // Kharguid // Kharguin
Paladins, Seers, Challengers

Art by: Kaaz_ck
Image

“He was warrior and mystic, ogre and saint, the fox and the innocent, chivalrous, ruthless,
less than a god, more than a man.”
-Frank Hubert, Dune
Overview
A KHARGUIN is a bipedal canid who is descendant of venerated clans and inherited grief. ORAL TRADITION speaks of their ascension to sapience through a PROGENITOR, before being cast to the stars in noble sacrifice, their creators consumed by THE ADVERSARY. Though official members of the Emergency Coalition, their tribes are independently ran, as their ENDLESS CRUSADE against the ADVERSARY must continue.

Traditional KARGUIN societies are defined by WELFARE, WARFARE, and MOURNING PROPHECY. ODSARS serve as mystic advisors and leaders, separate from the politicking of CLANS. Though WARRISH in aesthetic, KHARGUIN society splits meaningful life twofold: PIETY through infirmity and the ascension of; PRESTIGE through valiant EXTERMINATION of THE ADVERSARY'S abominations. Their clans are varied in politics and way of life.

Physical Characteristics
Height: 8' - 8'8“ (244 cm - 264 cm)
Lifespan: 160 - 200 years
Notable Features: Varied fur pattern, canid, digitigrade legs, bipedal.
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word count: 187
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MADAKTARI
Udaktari // Madaktari // Daktari
Objectors, Observers, Advocates

Art by: Kaaz_ck
Image

"Fragmentation is the natural destiny of all power."
-Frank Hubert, Dune
Overview
A DAKTARI is an amphibious cuttlefish-like biped scattered among the ENCLAVES of the Emergency Coalition. They are the descendants of REBELLIOUS SECTS who enacted their own homeworld's destruction in order to deny their government a greater evil. To this day, many DAKTARI experience a xenophilic upbringing, with a focus on being outspoken ADVOCATES for themselves and others, whether in social change or societal progress.

Traditional DAKTARI societies value ACTION, RESEARCH, and TEMPERANCE. Though the DAKTARI no longer have a declared homeworld, they often operate through ENCLAVES, or smaller organizations based on interest and societal contributions. It is taboo for a DAKTARI to claim ongoing ownership of a DISCOVERY, instead, they are rewarded by high-ranking members of an ENCLAVE additional ADDENDUMS to their NAME: this is considered the height of PRESTIGE.

Physical Characteristics
Height: 6'8“ - 7'2” (203 cm - 218 cm)
Lifespan: 190 - 210 years
Notable Features: Color-change skin, 'faceplate' mandibles, ease of genetic modification, bipedal.
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word count: 187
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USTAMORIN
Ustamorea // Ustamorin // Ustamore
Architects, Rebels, Homesteaders

Art by: Kaaz_ck
Image

“To know a thing well, know its limits. Only when pushed beyond its tolerances will true nature be seen.”
-Frank Hubert, Dune
Overview
An USTAMORE can trace their lineage back to the reign of the Thousand Year Empire. Though ENSLAVED by the empire, the USTAMORE are responsible for the bulk of the REBELLION'S participation. Through a vivid history of RESISTANCE and SABOTAGE, their contributions are memorialized in many of the Emergency Coalition's facilities. FEARLESS and GRITTY, the USTAMORE can be found on space stations and planets alike.

Traditional USTAMORE societies value DETERMINATION, ASSERTIVENESS, and FORCE. Though there is a declared USTAMORIN homeworld, there is immense cultural focus on ADAPTATION and the creation of HOME anywhere one may be. Wisdom is spread through APHORISM, multi-cultural beliefs are ENFORCED, and PROWESS is proved through TRIALS and PHYSICAL CONTEST. Colorful words are considered MEANINGLESS unless one can PROTECT.

Physical Characteristics
Height: 7'6" - 8'
Lifespan: 160 - 175 years
Notable Features: Vivid and diverse natural coloring, combat-capable horns, tusks, scales, unguligrade legs.
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word count: 187
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HAKKANLAR
Hakkanum // Hakkanlar // Hakkan
Penitents, Abdicators, Once-Emperors

Art by: Kaaz_ck
Image

“How tempting it is to raise high walls and keep out change. Rot here in our own self-satisfied comfort.”
-Frank Hubert, Dune
Overview
A HAKKAN is a bipedal, aquatic, carnivorous descendant of the Thousand Year Empire. Many HAKKAN were spared the blade during the end of the Thousand Year Empire, during the NIGHTS OF A HUNDRED KNIVES, by abdicating to, or assisting, resistance movements. As these events are CENTURIES in the past, wrongs have since been compensated, but there are many MONUMENTS to the Emergency Coalition's TRIUMPH over the EMPIRE.

Traditional HAKKAN societies entirely shun Imperial culture, valuing PERSONAL EXPRESSION, ART, and DIPLOMACY. Predominately existing as COMMUNES, or as SHOALS in larger communities, HAKKANLAR often do not practice centralized POWER STRUCTURES, favoring COMMUNAL LEADERSHIP. As such, their communities are often WELCOMING, or OVERTLY WARM to newcomers to the galactic sector, with ACTS OF SERVICE exalted amongst their kin.

Physical Characteristics
Height: 7'11 - 8'4"
Lifespan: 220 - 240 years
Notable Features: Glowing skin-patterns, diverse fish-like shaping (any), adaptable gill and lung structures, carnivorous teeth, bipedal.
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word count: 195
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RATTAKARI
Rattakarim // Rattakari // Rattakar
Architects, Unionizers, Utopians

Art by: Naruga
Image

“Words can carry any burden we wish. All that’s required is agreement and a tradition upon which to build."
-Frank Hubert, Dune
Overview
A RATTAKAR is a rodent-like biped presenting with intermittent thick scale-patterns, descendants of a MERCHANT REPUBLIC beneath the Thousand Year Empire's rule. Their lands were spared ANNIHILATION and RUIN by means of political savvy, engaging in SUBTERFUGE to assist the rebellion. The Emergency Coalition utilizes the WARRENS created by RATTAKARI civil engineers to great effect, historically making them HUBS and DENSELY POPULATED centers of refuge.

Traditional RATTAKAR societies value ARTISANS, CIVIL SERVICE, and IRREGULAR JUSTICE. The LABOR RIGHTS and PERSONAL FREEDOMS many RATTAKAR have historically enjoyed are purchased on the back of VIOLENCE and SUBTERFUGE. It is not considered murder to eliminate ROBBER BARONS and DESTRUCTIVE IDEOLOGUES. The way paved to UTOPIA is not founded on ABUSE, INJUSTICE, or DISCRIMINATION. They are known for ostentatious COURTING RITUALS and casual AFFECTIONS and ROMANCE.

Physical Characteristics
Height: 7'2" - 8'4"
Lifespan: 200 - 210 years
Notable Features: Prehensile tail (optional rattle), night-vision eyes, sparse scale-plating, bipedal.
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word count: 197
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NAYADIM
Naidim // Naiadi // Naiad
Benefactors, Angels, Shapechangers

TBD

“Without change something sleeps inside us, and seldom awakens. The sleeper must awaken."
-Duke Leto (Jürgen Prochnow), Dune
Overview
A NAIAD has no set shape. Their stereotype is METAMORPHOSIS, and the CHANGELING GIFT. They are the descendants of ETHEREAL BENEFACTORS who gave unto the Emergency Coalition the SOLUTION to the biology issue: UNIVERSAL SPLICING. Their kind is CELEBRATED, but their origin stories DISMISSED. For the Naiyim claim to be born of the pools of DESIRE and YEARNING, and claim NO LAND as their homeworld.

Traditional Naiad culture is founded on the SHARING of EXPERIENCE through linking NEURAL SYSTEMS. They can form mild HIVE MEMORIES and express something close to PSYCHOMETRY, TELEPATHY, or PARA-EMPATHY. Naiad belief structures center around SENSATIONS, something they claim to FEED on. The sanctity of MIND, MEMORY, and EMOTION are paramount. Though they are often SOLITARY, they are exemplars of the Coalition's XENOPHILIA.

Physical Characteristics
Height: VARIES
Lifespan: 250
Notable Features: VARIES
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word count: 170
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